Twee-q is an interesting data collection site which pulls a user’s re-tweets from the past 100 tweets from one’s Twitter profile. All that is required to search is a person’s twitter handle. This provides the searcher with the statistics of number of re-tweets from a man or woman. In class, we were discussing upon whether this was a way to view as if one were to be gender discriminant, or sexist. It seemed to be that the overall consensus from the class discussion is that this is not necessarily the best example to be able to say whether someone is sexist or not. The main reasons seemed to include, the fact that they only pulled the recent 100 tweets from the user. The fact that the gender of the people they follow may not be 50/50 so there is already a natural skew in the statistics. Then there was the prevalent fact that one re-tweets what they like, and nobody in the class really looked or cared whether the tweet they liked was from a man or a woman. This is similar to a discussion of Wednesday about how video games were sexist. To some degree, they are, mainly due to because back then, as far as 30 years and as soon as 10 years ago, video games were mainly advertised towards males. There recently has been a push towards more female protagonists, which is slowly coming to be. For instance, in a some games such as Fallout (3 and New Vegas), The Elder Scrolls (Morrowind, Oblivion, Skyrim and Online), a gamer can play as either male or female, and that is up to the user. Even MMORPG’s (Massively Multiplayer Online Role Playing Games) have given the choice to users of whether they wish to play as a male or as a female. There are other games where the protagonist is female. Metroid (1986) and Tomb Raider (1996) were presented to the public and since then, there have been several sequels to those games. These games would not have been able to have had sequels had they not sold well. As I see it, we are going towards a gender equal society (specifically in the US), it’s just a matter of time.